The acquisition of VisualLive provides an opportunity for Unity to expand in the architecture, engineering and construction (AEC) industry because VirtualLive claims to be “augmented reality for construction.”
VirtualLive users can push large BIM/CAD model files to mobile, tablet or Microsoft HoloLens headset in just one click, creating an augmented reality overlay on the job site with no coding. VisualLive apps are currently being used in all stages of construction including design review, coordination, constructibility planning, field inspection and facility management, among others.
According to Unity’s press release, the acquisition of VirtualLive “expands Unity’s strategic growth in the AEC industry and allows customers to achieve optimal efficiency and cost-savings.”
Unity provides the opportunity for creators of all kinds, from game developers to artists, architects, filmmakers and auto designers, as well as many others, to bring their ideas to life. Its software options not only help with creating, but also running and monetizing interactive, real-time 2D and 3D content for all kinds of devices, from mobile to tablets to PCs and augmented and virtual reality devices.
The acquisition closed on March 4, 2021. It should be relatively seamless, as VisualLive’s technology is complementary to Unity Reflect, one of Unity’s signature products.
Financial and legal terms of the deal will not be disclosed.